We’ve been invited by our friends at GasPedal to present at their upcoming “Supergenius” conference (aka “How to be Great at Word of Mouth Marketing”), where we’ll be giving a talk titled “How Random House is Connecting Teen Readers Directly with Authors”. Click on the video below for a preview of what to expect, courtesy [...]
Entries Tagged as 'Case Studies'
Word of Mouth “Supergenius” Preview – How Random House Connects Directly With Their Fans
November 3rd, 2009 · Comments
Tags: Case Studies · Marketing · Self-Promotion
New Comprehensive Word-of-Mouth Marketing Industry Report Released
July 30th, 2009 · Comments
On the heels of the first-of-its-kind WOM industry study in 2007, The Word of Mouth Marketing Association (WOMMA), in conjunction with PQ Media, just released their Word-of-Mouth Marketing Forecast 2009-2013: Spending, Trends & Analysis study. It’s chock full of great data and insight, and includes the following eye-opening prediction:
Total spending on WoM marketing is expected [...]
Tags: Case Studies · Industry News · Marketing · Research · Social Media
Billboard-sized Consumer Generated Content Hits the Streets of LA!
April 22nd, 2009 · Comments
One of our clients, Redwood Creek, has a series of collectible “Vintage Print” posters that they have been releasing over the past few years as no obligation takeaways for consumers.
These Vintage Prints feature iconic, greater outdoors inspired scenes and are available to consumers at no cost via their community site Blaze the Trail.
Recently, one of these [...]
Tags: Case Studies · Marketing · Self-Promotion
2008 Forrester Groundswell Awards – Please Vote (for us)!
September 10th, 2008 · Comments
Inspired by the best-selling book Groundswell (which should be on the bookshelf of anyone interested in word of mouth or social media marketing), Forrester has created the Groundswell Awards, which recognizes excellence in accomplishing business goals with social applications (categories include “Listening”, “Talking”, “Energizing”, “Supporting”, “Embracing”, “Managing”, and “Social Impact”).
Affinitive is happy to announce that [...]
Tags: Case Studies · Marketing · PR · Research · Self-Promotion · Social Media · Technology
Giving Consumers a Say in Product Packaging
July 10th, 2008 · Comments
Recently, video game publisher (and Affinitive client) NAMCO BANDAI Games sought help in choosing the official box art for the upcoming PlayStation 3 release of NARUTO: Ultimate Ninja Storm.
Tapping into their 20,000+ member Hokage’s Room enthusiast community, members were invited to complete a survey and provide feedback on 6 designs as well as how the [...]
Tags: Case Studies · Marketing · Research · Self-Promotion
Why do Corporate Facebook Apps Often Fail?
June 28th, 2008 · Comments
In a previous post, it was seen that two college students could, in their spare time, make an unofficial brand application that attracted hundreds of thousands of users. But what about the official applications? Why is it that so often, when companies invest a great deal of time and effort into creating applications, they fail? [...]
Tags: Case Studies · Social Media


